Light Source

By default, in visual styles supporting shading, the model space is illuminated with one or two light sources always placed near the view point (as if behind the viewer). I.e. the lighting moves along with the viewpoint and always highlight the visible object.
It is possible to create in the model space own light sources of four types:

  • Point light;
  • Spotlight;
  • Distant light;
  • Weblight.

After creating the light, the default highlighting is turned off and the screen is illuminated only with the lights created in it. After removal of all lights, the highlighting is turned on again.
Each of the lights has general and specific parameters, which can be regulated on the Properties functional panel.
Lights that have no visual representation, such as Distant light, can be selected in the Drawing Manager.

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